Magic Can Burn Your Brain and Sear Your Soul! It can inject power into every millimeter of your veins, or leave you in a lump of ashes at the end of a dark alley. It`s dangerous, but to spellslingers in the Sixth World, it`s worth it. Because magic is power, and power in the Sixth World needs to be grabbed with both hands. Spells, rituals, alchemical preparations, adept powers, metmagics - all of those elements and more can be used to help an Awakened shadowrunner move off the streets and get a taste of the high life. Street Grimoire introduces more options for Shadowrun players, along with information on magical traditions, magic societies, and the dangers and benefits of living as a spellcaster in a world where `geek the mage first` is a common adage.